^ "SuperKids Software Review of Reader Rabbit's Kindergarten".: Cite journal requires |journal= ( help) ![]() ^ "Graffiti Entertainment Releases 'Reader Rabbit Kindergarten' ".Superkids said the game had "engaging animation" and "structured yet entertaining activities". Critical reception Ĭomputer Shopper praised the graphics, animation, and characters, and compared the "entertaining and compelling" game to Creative Wonders title Get Set for Kindergarten Deluxe. 9 brand-new educational games for preschool and kindergarten. The game was the 4th best-selling product by dollars in the education category across November 1998, and the 5th in December 1998. Positive & Negative Reviews: Preschool and Kindergarten 2 - 10 Similar Apps & 4148 Reviews. It's finally Tuesday, and you've been moved to an all-new school, with a larger number of classmates to befriend and/or kill, and more ways to die if you're not careful. Across October 1998, the game was the second top educational software programs for PCs, after The American Girls Premiere. New school New friends Kindergarten 2 picks up where the previous game left off. Slide an adorable voxel murderer around hundreds of isometric puzzle levels to squash, flay, and decapitate hapless victims in this darkly comic homage to 80s horror. market) for the week that ending October 31, 1998. A killer puzzle game where you control Skullface, a psycho slasher bent on slaughtering camp counselors at the title campground. The game was the 4th top-selling educational title across 13 computer software retail chains (representing 53 percent of the U.S. The game was the 6th op-selling home-education software across 13 software retail chains (representing more than 57 percent of the U.S. A Maarticle said the game finished at number 14 in a ranking of the ranking of best-selling educational software. The game was the 8th top-selling educational software across nine retail chains (representing more than 40 percent of the U.S. The game featured 16-bit color and sound. ![]() The press release said the game "incorporates lively music, vivid graphics and charming characters to encourage imaginative learning". The game is designed to teach children skills such as mathematics, phonics, reading, and listening. Designed for ages 4–6, the plot of the game sees the player help Reader Rabbit and Mat the Mouse collect resources for a large campfire party at Camp Happy Tales.
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